Codex Desktop App: macOS Intel (x86_64) support
Resolved 💬 190 comments Opened Feb 2, 2026 by GGBondBlueWhale Closed Apr 16, 2026
💡 Likely answer: A maintainer (etraut-openai, contributor)
responded on this thread — see the highlighted reply below.
What feature would you like to see?
Hi Codex team,
I’d like to request macOS Intel (x86_64) support for the Codex desktop app (or a Universal build).
Environment
- Mac hardware: Intel Mac (uname -m => x86_64)
- macOS version: [e.g., macOS 13.x / 14.x / 15.x]
- Installation method attempted: Codex .dmg / Codex.app
Issue
When I mount the Codex .dmg and view Codex.app, the app icon shows the “prohibited” symbol, and macOS indicates the app can’t run on this Mac (incompatible architecture / OS). This suggests the desktop app build is Apple Silicon only.
Notes
- Codex CLI works fine on the same machine:
- which codex => /usr/local/bin/codex
- codex --version => codex-cli 0.58.0
So this request is specifically for the desktop GUI app.
Request
- Please consider shipping an x86_64 build, or a Universal (arm64 + x86_64) build for the Codex desktop app.
- If Intel support is not planned, it would be helpful to have an explicit statement in the docs/release notes so users don’t spend time troubleshooting.
Attachments
- Screenshot showing the prohibited icon / incompatible message: [attach your screenshot here]
- Terminal outputs:
- uname -m => x86_64
- codex --version => codex-cli 0.58.0
Thanks!
<img width="1320" height="844" alt="Image" src="https://github.com/user-attachments/assets/48187d00-ad8b-4382-8706-71dc3f79cd0d" />
Additional information
_No response_
Showing cached comments. Read the full discussion on GitHub ↗
189 Comments
Thanks for looking into this! Confirming this is on an Intel Mac (uname -m: x86_64). The Codex desktop .dmg shows the prohibited icon and can’t launch due to architecture incompatibility, while Codex CLI works fine on the same machine (codex-cli 0.58.0).
This would be really helpful for users who still rely on Intel Macs in school/company environments and can’t upgrade hardware. Even a Universal build (arm64 + x86_64) or an explicit “no Intel support planned” note in the docs/releases would be appreciated. Thanks!
I’m experiencing the same issue as well
+1 - We need INTEL or at least let us build it 🗡️
Urgently hoping for support for Intel architecture.
same issue, i'd even contribute at this point
same issue here
same issue here
Hoping for a solution soon. Facing same issue.
same
same issue.
Same issue
+1
+1 here
+1
+1
+1
+1
+1 and get your (launch) messaging sorted next time plz.
+1
same issue +1.
+1, Intel machine. Keen to see a solution here.
+1
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+1
+1 Intel machine here :)
+1
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+1. Intel MacBook Pro 13-inch 2020 (Intel i5) on macOS Sequoia 15.6. Running
codex appdownloads and installs, then launch fails with: "The application /Applications/Codex.app cannot be opened because it has an incorrect executable format." Codex CLI 0.95.0 works on same machine.+1
+1 Intel i7 Macbook Pro 2019 with macOS Sequoia 15.7.3 (24G419). Same issue
+1
any fixes ?
idk, seems not yet
I'm in the same boat
+1
+1
+1
+1
@GGBondBlueWhale I got it running in intel using help of codex-cli, essentially by pulling out app.asar (the Electron app) and rebuilds native modules (node-pty, better-sqlite3) for Electron x64, similar with how people are doing it for linux and window.
You can try it out here https://github.com/Sancerio/codex-intel 😄
@Sancerio you madman, I didn't even think of looking at the DMG insides. If it's just an electron app instead of a native mac app... it's cross platform already. this is amazing :o
<img width="544" height="54" alt="Image" src="https://github.com/user-attachments/assets/6e479bed-8294-457b-a314-191145a37516" />
<img width="1283" height="820" alt="Image" src="https://github.com/user-attachments/assets/c58e0fa7-5a25-4ad3-913c-737d142d5f98" />
Thanks @Sancerio - working on Intel Mac :) I fixed a few issues I ran into but the script works
Edit: You can even supply custom codex CLI binary if you want with the script
<img width="1680" height="1050" alt="Image" src="https://github.com/user-attachments/assets/b1b7c6b5-c316-4096-bc56-525b72f5acea" />
Thanks @ignatremizov now working on intel mac :) with the few tweaks you solved in your pr:)
@ignatremizov thanks for the PR — confirmed it works on my Intel machine.
AWESOME!!! I did it! Thank you so much
<img width="2560" height="1640" alt="Image" src="https://github.com/user-attachments/assets/3aa38de3-76a1-4e6f-a2ef-c393ce5b930c" />
hi, it doesn't work again i guess they updated it again, how to fix it? thanks.
I just followed the steps above and the apps loads infinitely without fully launching. Any suggestions please?
<img width="1155" height="883" alt="Image" src="https://github.com/user-attachments/assets/b930de3f-bca7-42d8-a817-e62bcb0379a5" />
+1
Check my temporary fix for the new version https://github.com/Koohoko/codex-intel/commit/fe2eece73e0e30b568fec3ec66fba3aa750996a2
<img width="1306" height="1111" alt="Image" src="https://github.com/user-attachments/assets/23ad7fcb-419b-4400-8c5e-5ea3047f2de9" />
Hi @Sancerio, @ignatremizov — is there a way to make the Intel build support in-app updates / auto-updates?
If it’s doable, lmk what the approach would be — happy to contribute to the implementation.
Hey @puneetv05, appreciate you offering to help.
To add context: Sparkle is the macOS framework used for in-app updates (check appcast feed, verify signatures, download/install signed builds). We removed/disabled Sparkle in this Intel port because we do not maintain our own signed Intel binaries or update feed, we only repackage upstream releases. Following upstream Sparkle directly does not make sense here: upstream publishes/signs official builds (currently arm64), while this project is an unofficial Intel repack.
Supporting Sparkle would mean we become a full distributor (build every release, code-sign, notarize, host feed/deltas, manage signing keys). That is outside this project’s scope, so Intel updates are manual for now (rerun installer on new releases).
Oh yes, makes sense — thanks for clarifying. we can keep Intel as manual updates for now.
hi all - facing same issue here and hoping OpenAI dev team will help resolve.. I'm on an iMac and Codex don't work.
<img width="273" height="386" alt="Image" src="https://github.com/user-attachments/assets/5ca5b75f-1034-4519-ad8f-702831aa8249" />
Thanks alot, this worked for me.
The same issue under Intel Mac
I had a similar issue. I was able to install the Codex terminal, then prompted it to apply a patch to fix the problem, and that resolved it quickly.
Here is an another unofficial tool to run the Desktop App on Intel Macs. Just needs Node JS and this is more of a wrapper that leaves the original intact.
https://github.com/Miscend/codex-rebuilder
facing same issue
Come on OpenAI, please add Intel Mac support! 🙏
Many developers still use Intel Macs and we want to use the Codex desktop app too.
The CLI already supports x86_64, why not the desktop app?
Same problem for me, please support Intel-chip OpenAI!
Pro TIP : Use Codex-CLI & ASAR(Electron) to unpack and make Codex APP run on Intel. This is what I did for multiple times.
If you struggle, ask Codex to add extensive debug logs.
+1, we need intel support
+1
Me too
+1
+1
+1
Hey OpenAI 👋
Please don’t forget about Intel Mac users.
A lot of us are paying customers (Plus/Pro/Team) running perfectly capable Intel MacBook Pros, and it honestly feels unfair that Codex App (and even the ChatGPT desktop app) is Apple Silicon-only. We’re not asking for a niche feature — we’re asking for access to the same core product we’re already paying for, without being locked out by CPU generation.
Many Intel Macs are still daily workhorses in dev teams and home setups. Cutting off that whole group means cutting off a chunk of your most engaged, most “power user” customers — the exact people who build workflows around Codex, file bug reports, and push the product forward.
If the concern is engineering time or testing bandwidth: at least give us a clear roadmap, or a “best-effort / community-supported” Intel build. Something. Right now it’s just a hard wall.
And hey — if you can’t ship it fast enough, let us help 😄
We’ll use Codex to build Codex… for Intel.
Seriously though: please ship an Intel-compatible Codex App. We’re here, we’re paying, and we really want to use it.
+1
https://github.com/Miscend/codex-rebuilder worked!
Apple will NEVER release an Intel version on purpose. It’s a push to get people off older Macs and upgrade earlier instead of riding out a 10-year lifecycle.
+1
+1
+1
I would love to see this support added as well. I'm on a top spec Intel Mac and wish I could use the Codex app
+1 I also use the Intel CPU macbook pro now.
I would love to use this on a Intel machine.
You can check here for an Intel build of the Codex app, rebuilt using GitHub Actions: https://github.com/soham2008xyz/codex-rebuilder/actions/runs/22142373048
I just had codex itself figure out how to repackage itself as an intel compatible app lol
https://github.com/sohail288/codex-app-intel-repackager
Thanks to all those that have provided alternative ways to compile intel/non-supported macOS builds of Codex App. Unfortunately, Codex's output is very laggy and freezes at times with these builds (tried both wrappers and rebuilds).
Enter CodexDesktop-Rebuild ... If you're looking for reliable performant builds targeting multiple platforms/architectures then do check out CodexDesktop-Rebuild. It uses a customized version of codex-cli, currently at version 0.100.0, but you can also tweak its package/build configuration to use openai's codex-cli.
https://github.com/Haleclipse/CodexDesktop-Rebuild
The desktop app is Electron-based and only ships ARM64 native modules. The fix involves extracting the app bundle and rebuilding the native modules (node-pty, better-sqlite3) for x64 using community tools. You can find the full verified solution at https://cacheoverflow.dev/blog/qWquMhdl
+1
I have tried a few solutions. But they don't work at all on mac 12. Only one worked. But it's unable to authenticate.
This works on mac 12 monterey. So try this out: https://github.com/Arefinw/codex-rebuilder
vote up, i have the same issue on iMac 2017 intel CPU
+1
universal but apparantly not
+1
I'm using the Codex-Intel Codex Intel 26.226.940 (720) version. After inputting it, I've been thinking about it, but no result has come out yet. Is there a problem with the configuration somewhere?
<img width="140" height="100" alt="Image" src="https://github.com/user-attachments/assets/e98dfb62-d40b-477e-bfae-380f7d781fb7" />
Intel Mac users: two community-maintained workarounds exist that get the Desktop app running on x86_64 right now — one rebuilds the native Electron modules (node-pty, better-sqlite3) for x64 by extracting app.asar, and another is a lighter Node.js wrapper that leaves the original app intact. Both are confirmed working. you can find a full verified solution at https://cacheoverflow.dev/blog/1zJ5uhgP
Guess i have to install Windows on my intel mac...
Interesting this is not a priority
same issue here
same issue here
I'm not sure, I just downloaded the latest version and verified that it works on my intel mac. I'll look into some performance issues though.
+1
same issue here
As of March 7, 2026, I confirmed the current Codex desktop app can be made to launch on an Intel Mac (
x86_64) with a local rebuild.What worked here:
40.0.0x64 runtime/frameworks@openai/codex-darwin-x64bundled CLI binary forContents/Resources/codexbetter-sqlite3@12.5.0rebuilt for Electron40.0.0x64node-pty@1.1.0x64pty.node+spawn-helpersparkle.node(the app still launches; auto-update is just disabled)High-level process:
/Applications/Codex.appto a new bundle.40.0.0equivalents.Contents/Resources/codexContents/Resources/app.asar.unpacked/node_modules/better-sqlite3/build/Release/better_sqlite3.nodeContents/Resources/app.asar.unpacked/node_modules/node-pty/.../pty.nodeContents/Resources/app.asar.unpacked/node_modules/node-pty/.../spawn-helpercodesign --force --deep --sign - ...).Result: the rebuilt
Codex-Intel.applaunched successfully on Intel macOS here.This is obviously unsupported, but it does show Intel support is technically achievable with the current Electron app structure if OpenAI decides to ship an
x86_64or universal desktop build.<img width="1267" height="810" alt="Image" src="https://github.com/user-attachments/assets/a557f08b-676f-4b2f-8b41-55512d401e12" />
Let me know if anyone runs into issues building this .. you can simply hand it off to your codex cli (I made mine compile the message above so the agent would understand and then you should be abl to run codex on intel like I did)
I’d like to add another perspective here.
I’m still using an iMac 5K Retina (Intel) which continues to work great for development. One important reason is that it supports RAM upgrades, allowing the machine to remain relevant for many years - something that newer Apple machines unfortunately no longer allow.
Many developers still rely on these Intel Macs because they are powerful, stable, and perfectly capable of running modern development tools.
Because of this, I believe dropping support for these machines too quickly would affect a significant number of users who still depend on them for daily work.
Hoping the Codex team looks into this issue, or at least responds in this thread. There are a lot of folks who use Intel based Macs.
same
Nice workaround.
Would be great if you could publish a codex-intel repo or the rebuild scripts so others can reproduce it easily.🤣
Published a reproducible repo for Intel macOS users:
https://github.com/ry2009/codex-intel-mac
Fast path:
This builds required x64 Electron/native artifacts and repackages Codex into
/tmp/Codex-Intel.app.star if gud😁
same issue here
Just tried it and it worked perfectly on my Intel Mac. Really appreciate you sharing this!
<img width="1280" height="820" alt="Image" src="https://github.com/user-attachments/assets/8d9828ac-91ed-4d41-9e1f-a98fef483e1b" />
I suffer from this too and have to use other harnesses as Codex Desktop App is not distributed for my Intel based macbook. It would be great if Codex team enables this architecture in their builds.
same issue here. really expect to the one on intel mac
So many days have passed,
Windows already supports it,
but the official version still doesn't support Intel Macs. Are you planning to abandon Intel Mac users?
we need it 😧.
+1
+1
+1
same issue here
+1
+1 please fix this. I often write and ship desktop applications, it should NOT be a hard fix.
+1, now windows codex app is also ready, we need intel version codex
There’s still a huge community of us running on Intel Macs—many because we simply can’t afford to jump to Apple Silicon overnight. We love what Codex offers and really want to use it, but right now we’re locked out. Adding Intel support would mean the world to those of us who aren’t ready to upgrade, and it’d show that you care about all your users, not just the ones with the latest hardware.
Codex has a feature called app server, you can build a codex desktop app using codex(just tell it), and the desktop app will connect through codex cli.
You can install and use Codex plugin on VSCode. Works the same as standalone Codex app.
+1
+1 please, I need it
Has anyone tried this?
│
+1
+1
https://drive.google.com/file/d/128FCVs0R_wGA08nVyC1GrqGxSuoHO9gO/view?usp=sharing
The latest compiled Codex app dmg for intel macOS with intel binaries, go to settings > privacy & security > scroll down > open anyway
keep in mind gatekeeper rejects because the app is not signed
for anyone struggling like me, I found a great replacement for now - open source app https://github.com/pingdotgg/t3code from a trustable person https://x.com/theo. It uses Codex CLI under the hood.
it works super smooth for me, so I'm using it while still waiting for Codex to support Intel macs
<img width="1559" height="1031" alt="Image" src="https://github.com/user-attachments/assets/0905b402-3180-4c58-a64e-9972f92ef2db" />
+1
+1
+1
Solution for Intel Mac users
I was struggling to get this working on my Intel Mac. I tried several other workarounds mentioned in this thread,
but unfortunately, none of them worked in my environment.
I've managed to fix the issues and created a dedicated repository for Intel Mac users:
https://github.com/ersione/codex-intel-mac
If you're still having trouble on Intel hardware, feel free to give this a try. Hope it helps!
Thanks to everyone finding alternative solutions 👍
I have a perfectly good Intel Mac Mini that I'd love to get some official support for the Codex Desktop App.
Meanwhile I'm mostly using T3Code.
@ersione
Thank you so much. It's work on my machine.
lol; and chatgpt atlas can't be used in this version MAC(Intel)
Hey @puneetv05 , not sure if you're still using the codex apps. Since I am not sure when the Open AI team gonna support our intel machines :( , I just run a codex automation to do it (something like this screenshot). In my example, I use the beta build since it supports remote connection to a VPS. Feel free to change the prompt to your use case.
<img width="1654" height="788" alt="Image" src="https://github.com/user-attachments/assets/aa16b0d0-efae-4b1c-ac02-6fb368634e4c" />
You're welcome. Enjoy coding with codex app!!
@ersione
Thank you so much. It's work on my machine.
Very nice!
@sebryk @hegoku @jiangyanwei2
Based on the work of https://github.com/soham2008xyz/codex-rebuilder, an automated compilation action has been created, allowing for the direct download of the Intel Mac app in https://github.com/BeaversLab/codex-rebuilder or https://codex-intel.beaverslab.xyz/
@beaverondam you have a brand new Github account and a domain registered on 2026-03-12 and you're asking people to download binaries from you?
@ersione thank you, awesome solution.
For any one else:
better-sqlite3build issuenpm install @openai/codexso that was available during packaging process ( it is confirmed by the output message)@unformatt
While we’re all rooting for an official release, wouldn't it be great to have a convenient way to download it without having to compile every time? I’m opening up the version I use for everyone else to enjoy. If you have any security concerns, you’re more than welcome to fork the code and compile it yourself—whatever works best for you.
At this point use conductor, guys!
Its super smooth and polished and does the job
https://github.com/Kvisaz/Codex-Mac-Intel-Converter-Sh
Here is an interesting Codex App for Mac Intel - Unofficial Mac converter script
Try it!
https://github.com/ckvv/codex-intel-mac-sync
Hi everyone,
This project automatically syncs the official Codex installer every six hours and rebuilds it into a package compatible with Intel-based Macs. If you're using an Intel Mac, you can simply download the latest build from GitHub Releases and use it directly, with no extra manual steps required.
Based on my earlier repo, I have created a custom Homebrew tap that I am using on my own Intel Macs, sharing if it helps anyone: https://github.com/soham2008xyz/codex-intel
Instead of manually having to rebuild the app for Intel on every release, GitHub Actions now:
The core automation lives in schedule.yml, and cask validation runs in test.yml.
Install the tap and the cask from GitHub:
I managed to get this working successfully on macOS Monterey on a 2019 MacBook Pro Intel using the code from https://github.com/estefanogoncalves/codex-intel-mac-sync
In my case, the only extra step I needed was installing Xcode 14.2 from the Apple Developer portal. Monterey can’t install the currently available App Store Xcode version, so the Developer portal download was required (download and install the official Xcode 14.2 .xip file).
Hope this helps anyone else trying to run Codex Desktop on Intel MacOS.
When can we expect a official support of intel Mac OS ?
Same Issue! We pay more for Macs as we expect them to be used for there longevity, nearly every developer who ships a product understands this so please allow Codex support on Intel macs.
If you do your timing could not be better as users begin to leave Claude due to highly restricted usage limits.
Same issue! I really doubted myself when it didn't work.
+1
Same issue
You could consider other third-party tools as well, such as Opencode.
Same here! Searching for alternatives now that Claude has burned through my usage limits like water! My Mac is also intel!
+1
same
Same issue here
same +1
same
same
same
same
same
Folks were able to re-build the app to work on MacOS Intel and even on Linux, check it out:
https://github.com/Kvisaz/Codex-Mac-Intel-Converter-Sh
https://github.com/areu01or00/Codex-App-Linux/
Therefore, if outsiders where able to easily do it, OpenAI can also natively support it without much effort actually.
same
same issue here
Same issue till now. I think that the codex team should look at this ASAP because even now most of the Macs are running on intel.
It has been two months now, and this matter has basically cooled off. I suspect the official version for Intel won't be released.
Apple is still releasing system updates for x86_64 (perhaps for another year) — why would you abandon these users? If you do not release an official x86_64 version, these users may face difficulties when security issues arise.
Same here. If your team doesn't have the bandwidth to address the intel mac community, perhaps the OSS community could take a crack at it? I'd love to wire in OpenAI to my coding projects.
same issue here
Same here please prioritize this 🙏🏻
please support intel chips
same issue
https://github.com/Dragoy/Codex-Mac-Intel-Converter-Sh/releases
It might finally be here https://x.com/Dimillian/status/2042746150130978979 :) Thanks codex team 👍
Edit: Found the intel dmg link, just ask codex for it if you can't wait
Vipe coders can develop the apps in one day. But AI giant company not able to support intel Mac device. weird 😁😁😁😁
+1 for Intel support. Intels are still on the game for many DEV's.
same issue here
same issue,and this is weird
+1 for Intel Mac support.
I’m also using an Intel Mac (x86_64), and while Codex CLI works, the Codex Desktop App does not run because it appears to be incompatible with Intel macOS.
A native x86_64 build or a Universal macOS build would be greatly appreciated. If Intel support is not planned, please document that clearly so users know the limitation upfront.
Thanks.
It's officially available
https://x.com/dimillian/status/2044828593876795697
The Codex app is now available for macOS Intel!
@etraut-openai how to download? In download page, still it shows only one dmg file. No extra app available for intel.
https://developers.openai.com/codex/quickstart
Under the white Download for macOS button
You might want to update the download links elsewhere to have the option to download for Intel macOS. I imagine lots of people are seeing the latest Codex update and not realising it supports Intel macOS now too.
See https://openai.com/codex/get-started/ and https://openai.com/index/codex-for-almost-everything/
It would also be nice to update the CLI to download the correct one with
codex appcommand.用这个https://github.com/ckvv/codex-intel-mac-sync
Does it interfere with codex CLI? My terminal now says "codex not found".
Not to mention that Codex Desktop worked once and continues to never show any window on launch. And when it does shows the blue "Update" button. Just not the normal desktop experience I was expecting.
不看已有的讨论信息? 已经有了啊 https://github.com/openai/codex/issues/10410#issuecomment-4262540698