Reduce user-visible latency from context compaction with pre/background compaction

Resolved 💬 2 comments Opened Apr 25, 2026 by qiankunli Closed Apr 25, 2026
💡 Likely answer: A maintainer (github-actions[bot], contributor) responded on this thread — see the highlighted reply below.

Problem

In Codex desktop, automatic context compaction can block the user-visible turn for a long time. In one recent session, the UI showed:

  • Context compacted
  • Worked for 1m 17s

During that period, the user cannot distinguish useful agent work from context maintenance, so the compact step feels like a visible stall.

Proposal

Could Codex reduce perceived latency by preparing compaction before it becomes blocking, or by doing it in the background?

Possible approaches:

  • Start preemptive/incremental compaction once the conversation crosses a soft threshold, before the hard context limit is reached.
  • Maintain a background compacted checkpoint while normal interaction continues.
  • Run compaction while the session is idle or after a discrete task phase completes.
  • If compaction must block, show progress that makes it clear the delay is context maintenance rather than task execution.

Why this matters

A one-minute-plus compact step is noticeable enough to interrupt the development flow. Even if total compute time is unchanged, moving part of the work off the critical path would make Codex feel much more responsive.

Environment

  • Product: Codex desktop app
  • Observed compact duration: 1m 17s
  • Date observed: 2026-04-25

View original on GitHub ↗

2 Comments

github-actions[bot] contributor · 4 months ago

Potential duplicates detected. Please review them and close your issue if it is a duplicate.

  • #18007

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etraut-openai contributor · 4 months ago

Thanks for the suggestion. This is a duplicate of #18007, so I'm going to close this in the interest of consolidation. I realize that the other one specifically mentions the CLI, but the desktop app is built upon the functionality in the CLI. Feel free to add more details to the other thread if you feel like it doesn't fully capture your idea.