CPU usage problem

Resolved 💬 4 comments Opened Apr 28, 2026 by shipovalovyuriy Closed Aug 4, 2026
💡 Likely answer: A maintainer (github-actions[bot], contributor) responded on this thread — see the highlighted reply below.

What version of the Codex App are you using (From “About Codex” dialog)?

Version 26.422.30944 (2080)

What subscription do you have?

PRO

What platform is your computer?

Darwin 25.5.0 arm64 arm

What issue are you seeing?

Codex App consumes extremely high CPU while idle.

Two Codex Helper (Renderer) processes constantly use around 125% CPU each (~250% total) even when there is no active interaction.

This happens right after launching the app and persists indefinitely.

CPU usage spikes immediately after opening Codex
No prompts are running
No MCP servers or extensions actively used
Fan noise and system load increase significantly
Issue persists across sessions

<img width="364" height="83" alt="Image" src="https://github.com/user-attachments/assets/ded6be53-8785-4776-a7f1-998263a720f2" />

What steps can reproduce the bug?

Just launch app

What is the expected behavior?

_No response_

Additional information

_No response_

View original on GitHub ↗

4 Comments

github-actions[bot] contributor · 4 months ago

Potential duplicates detected. Please review them and close your issue if it is a duplicate.

  • #18463
  • #19916

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h12613 · 3 months ago

I want to upvote this issue. Codex is using pretty crazy amount of CPU even when it's idle

rudian · 3 months ago

Honestly, Codex sudden CPU spikes caused other apps on my Macbook to crash frequently, or Codex itself to crash repeatedly....... the codex desktop really suck.....

shipovalovyuriy · 3 months ago

fixed for me in newer version. If someone still has the problem try turning off popout window hotkey
<img width="692" height="80" alt="Image" src="https://github.com/user-attachments/assets/ed58d529-a41a-44f0-bfc0-dd1437f7c27c" />