Codex app is laggy and unresponsive with long chat threads on Windows 11
Open 💬 4 comments Opened May 6, 2026 by bvqbao
💡 Likely answer: A maintainer (github-actions[bot], contributor)
responded on this thread — see the highlighted reply below.
What version of the Codex App are you using (From “About Codex” dialog)?
26.429.61741
What subscription do you have?
Pro 5x
What platform is your computer?
Windows 11 x64
What issue are you seeing?
In a long chat thread, every time I enter a new message, the app becomes unresponsive for like 5s. After that it's still quite laggy. These problems didn't happen in some previous versions of Codex app with longer chat threads.
What steps can reproduce the bug?
In a long chat thread, post a new message.
What is the expected behavior?
The app should be responsive with long chat threads.
Additional information
_No response_
4 Comments
Potential duplicates detected. Please review them and close your issue if it is a duplicate.
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Same issues meet .
Windows 11 . Codex GUI running without response and keep running CPU (signle core) stuck .
Version : Codex CLI 0.130.0
And , if the new session including image generate & display , it go display slow .
Workaround: ask Codex to prune old local session JSONL files, then restart Codex App.
This solved my problem.
This can probably be automated locally by pruning old session JSONL files periodically.
Additional Windows reproduction with measurable renderer impact:
Environment
26.715.2305.026200.8875Reproduction
The affected thread contains a long development history with many file changes, browser automation calls, screenshots/images, and large tool outputs. One run in that thread lasted about 43 minutes and reported roughly 493k cumulative tokens. This is not caused by the developed game/app itself: no game process is running when the lag reproduces; merely opening the Codex conversation is enough.
Observed during the lag
Expected
Opening a large thread should show the newest usable content quickly without hydrating/rendering the entire history synchronously.
Potential fixes:
This appears closely related to #21211, #22091, and #18693, but this report confirms a deterministic Windows case where simply entering one large thread causes immediate system-wide UI lag.