Codex use 36% of my limit and still failed to build IOS simulator

Open 💬 2 comments Opened Jun 26, 2026 by VoMinhKhoii
💡 Likely answer: A maintainer (github-actions[bot], contributor) responded on this thread — see the highlighted reply below.

What version of the Codex App are you using (From “About Codex” dialog)?

26.616.51431

What subscription do you have?

PLUS

What platform is your computer?

Darwin 25.1.0 arm64 arm

What issue are you seeing?

I simply ask Codex to use Build IOS app Plugin to open my Flutter app. It uses 36% of my PLUS plan limit and still fail.

<img width="1440" height="900" alt="Image" src="https://github.com/user-attachments/assets/0dac2c8e-3c7e-4194-ace2-bff39943a820" />

What steps can reproduce the bug?

Session ID: 019f0311-426c-7b91-a45f-8f4f8b9f7e29

Context usage: 47%

Token usage: 36% PLUS plan

What is the expected behavior?

It should suceed, and not take that much of my limit.

Additional information

_No response_

View original on GitHub ↗

2 Comments

github-actions[bot] contributor · 2 months ago

Potential duplicates detected. Please review them and close your issue if it is a duplicate.

  • #29611
  • #30197
  • #30212

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VoMinhKhoii · 2 months ago
this is actually so ridiculous to be opened as a bug report. you are insane, on so many levels

Really? If this is true then I apologize. This is just one of the first time I use Codex app so I just thought this plugin could build an IOS simulator in seconds in the side panel. So I thought it was a bug from the plugin or the Codex itself that it could not debug this itself